Category: News
This week in retro, minus the hype.
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Doom for the Commodore 64 is out, free, and does its lighting with dithered text
Kweepa released DOOM64 on itch.io on 30 September. It’s free, it’s the final version, and it runs on…
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Half-Life’s cancelled Dreamcast port has been decompiled, and its online mode is switched back on
Sierra cancelled the Dreamcast version of Half-Life in June 2001, citing ‘changing market conditions’. Twenty-five years later, a…
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Sega is putting Sonic’s unseen development documents on display in Tokyo from 9 October
From 9 October to 1 November 2026, Ikebukuro PARCO in Tokyo will hold the paperwork behind Sonic the…
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Mercury is a Sega Saturn-styled MiSTer kit, and pre-orders are open at €229.99
A white, Saturn-styled box with no FPGA board in it, for €229.99. That’s Mercury, from d3fmod design, the…
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A new ZX Spectrum book cleared its Kickstarter goal before day one was out
The Rubber-Keyed Wonder asked Kickstarter for £30,000 when it went live on 1 October. By the next day…
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A $22 adapter solves the “modern box, old CRT” problem nobody quite fixed before
Most of the retro video conversion market solves one direction of a problem: getting an ageing console’s composite…
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Castlevania AGA hits version 1.0 on the Amiga, and it’s not the game you think it is
Call it Castlevania for the Amiga and most people will picture a straight port: Simon Belmont, the same…
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A 1984 MSX pinball game has finally found its way onto an Amstrad CPC
Rollerball never touched Amstrad hardware in 1984, and there was no obvious reason it ever would. HAL Laboratory,…
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Analogue’s latest patch means you never have to quit your N64 game to fix it
Does a point-release firmware update deserve its own article? Normally, no. Firmware 1.5.1 for the Analogue 3D gets…
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ModRetro M64: the $229 FPGA N64 that turned up on time
The ModRetro M64 is an FPGA-based Nintendo 64 clone that went on sale on 28 July 2026. It…









